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Unity Game - Game Physics


EduCBA

Summary

Price
£19 inc VAT
Study method
Online
Course format What's this?
Video
Duration
9 hours · Self-paced
Access to content
Lifetime access
Qualification
No formal qualification
Additional info
  • Exam(s) / assessment(s) is included in price

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Overview

The Course has 2 sections – Section 1 and Section 2. Section 1 is beginner content, while Section2 is intermediate. Physics is an integral part of Game Development.

Course media

Description

The Course has 2 sections – Section 1 and Section 2. Section 1 is beginner content, while Section2 is intermediate. Physics is an integral part of Game Development. This course will teach you common physics concepts that are used in games. You will learn about Game Physics U5, Newtons First Law, Uniform Motion, Newtons Second Law Motion, System International Unit Theory, Linear Transformation, Types of Vector, Torgue and Precession and much more.

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

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An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.